-
STATION ASSETS
STATION WALL BUILDING ASSETS
published: 16 Dec 2017
-
Building a Central Station (Huge Transport Hub) in Cities: Skylines | Vanilla Assets
In my Cities: Skylines (Sunset Harbor DLC) Series "Dream Bay" I show you how you can build a realistic and good-looking city with a few game-changing mods!
During the video, you'll see 3 helpful tips and tricks for managing your city and money as well as making it look good and well-integrated
in the landscape:) I hope I can help you and give some inspiration^^
Today's episode is about: a huge Central Station
Transport hub for metro, intercity trains, tram & bus
Map:
https://steamcommunity.com/sharedfiles/filedetails/?id=2464627090
Modlist:
https://steamcommunity.com/sharedfiles/filedetails/?id=2455254766
Map Theme: Springwood Map Theme
LUT: Relight Cool
Graphical Mods:
Clouds & Fog Toggler - Can disable clouds, distance fog, industrial smog
Sharp Textures - make textures sharper ...
published: 16 Jul 2021
-
Low Poly City Assets (Blender Tutorial)
Check out Sketchfab 3D models: https://shrsl.com/3b1vs (Affiliated Link)
Apply to become a seller: https://bit.ly/skfbstore-apply
In this Blender tutorial we will create these low poly city assets.
Purchase the project files and support the channel:
Gumroad: https://ryankingart.gumroad.com/l/pnmop
Patreon: https://www.patreon.com/posts/61813628
Sketchfab: https://skfb.ly/o8YLZ
Stop Sign Texture: https://pixabay.com/vectors/stop-halt-yield-road-sign-roadsign-98937/
Fuel Icon Texture: https://pixabay.com/vectors/gas-station-sign-fuel-gasoline-43874/
Bus Stop Texture: https://pixabay.com/illustrations/travel-bus-road-public-1962320/
HDRI Texture: https://polyhaven.com/a/felsenlabyrinth
Eevee Glass Shader Tutorial: https://youtu.be/JYyUMMboZFk
Free Eevee Glass Shader: https://ryankingart.g...
published: 30 Jan 2022
-
China's 'heavenly palace' space station; US space command says 'Our space assets at risk'
After the US and Russia, China is the new space power. Beijing is steadily working to conquer the final frontier and Washington is wary of the Chinese plans. The head of the US space command said, "China is building capabilities that put most US assets at risk".
#china #us #russia
About Channel:
WION The World is One News, examines global issues with in-depth analysis. We provide much more than the news of the day. Our aim to empower people to explore their world. With our Global headquarters in New Delhi, we bring you news on the hour, by the hour. We deliver information that is not biased. We are journalists who are neutral to the core and non-partisan when it comes to the politics of the world. People are tired of biased reportage and we stand for a globalised united world. So for ...
published: 10 Dec 2022
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How I create Stylized Environments and Assets - Full Workflow Breakdown
Join my ultimate Substance Painter course here: https://bit.ly/3cVRXjc
Today, we're going to learn how to create stylized props and environments using a full production pipeline. If you've ever wondered about the full workflow for creating game art, then this is the video you need to watch.
In this breakdown, we're going to cover how to correctly block out your scene, modeling and sculpting using Maya and ZBrush, setting up environments using Unreal Engine, and stylized texturing techniques using Substance Designer and Substance Painter.
Laurie's Links:
https://80.lv/articles/gdc18-visual-adventures-on-sea-of-thieves/?fbclid=IwAR0xX5Nzk1NIsdseG7MKbRw3dLNvKJzDP2o19wIAv6wE1lYVnYMK1Abxzq4
https://www.youtube.com/watch?v=r68DnTMeFFQ&list=PL78XDi0TS4lGXKflD2Z5aY2sLuIln6-sD&fbclid=IwAR2IeoQ...
published: 22 Mar 2021
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FLOW: Pump Lift Station Assets: Maintenance & Monitoring
Water movement is a mission-critical drainage need for all commercial buildings and industrial facilities. Lift stations are underground infrastructure pumping assets designed to help control drainage flow of storm water & wastewater.
published: 14 May 2021
-
Replacing Boring Metro Stations with Train Stations CCP Assets in Cities Skylines! | Verde Beach 42b
Replacing Boring Metro Stations with Train Station CCP Assets in Cities Skylines! Verde Beach 42b
Hello and welcome back to Verde Beach! The immortal, 120+ year old city planner is not infallible. In the previous episode, I completely reconfigured the metro/subway lines without incorporating any of the new assets from the recently released Train Stations Content Creator Pack. To make things worse, I forced transit riders to haul their luggage blocks, babies, suitcases, and dogs blocks just to make a transfer between routes. No more! In this "B" episode, we'll correct some of the problems from the previous build and incorporate community feedback to make the transit system really shine!
*** Map ***
Pearl Bay (Industries DLC)
---------------------------------------------------------...
published: 30 Jun 2021
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Beginner's Tutorial: Creating Stylized 3D Game Assets
Join my Ultimate Substance Painter course, and learn how to master Ghibli-Style textures, as well as a ton of other cool stylized textures as well! Start your journey to becoming a texture artist today. Join here: https://bit.ly/2PyWaRY
Today, we're going to learn how to make Stylized Game Assets - The full workflow.
From modeling, to sculpting & texturing, we're going to cover everything you need to know so you can make your own weapons, models, and assets without getting lost in the workflow.
You can check out more of Nace's work on Artstation:
https://www.artstation.com/njel
--------------------------------------------
Follow me:
🌎 Website: https://stylizedstation.com
🎥 YouTube: https://youtube.com/c/stylizedstation
🐣 Twitter: https://twitter.com/StylizedStation
📸 Instagram: https:...
published: 05 Apr 2021
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Testing Space Station 13 /TG/ assets in custom game engine
I made a game engine and I needed to debug it. Unfortunately I am not artistic and therefore have to buy assets instead. And assets from different sources usually don't mix together too well. So instead I decided to import the ss13 /tg/ tileset and do some testing with it.
What you see is only a tech-demo, there is no actual game behind it. What I have programmed is merely the game engine and an editor.
Both are written in Java, using the libgdx graphics library.
Runs on practically anything with a keyboard and mouse.
published: 16 Jun 2023
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Unity Level Design Time Laps #Free Assets. Space Station 1
My first ever level design with Unity. Just grabbed a free asset pack and jumped into it. It's not perfect, but for a first bash I'm pretty happy.
Music by: CryoNoir
https://www.facebook.com/CryoNoir/
https://www.instagram.com/_cryonoir_/?hl=en
http://twitter.com/CryoNoir
https://www.patreon.com/CryoNoir
Get Unity: https://unity.com/
Sci-Fi Styled Modular Pack: https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-styled-modular-pack-82913
published: 28 Apr 2019
4:21
STATION ASSETS
STATION WALL BUILDING ASSETS
STATION WALL BUILDING ASSETS
https://wn.com/Station_Assets
STATION WALL BUILDING ASSETS
- published: 16 Dec 2017
- views: 5
14:56
Building a Central Station (Huge Transport Hub) in Cities: Skylines | Vanilla Assets
In my Cities: Skylines (Sunset Harbor DLC) Series "Dream Bay" I show you how you can build a realistic and good-looking city with a few game-changing mods!
Duri...
In my Cities: Skylines (Sunset Harbor DLC) Series "Dream Bay" I show you how you can build a realistic and good-looking city with a few game-changing mods!
During the video, you'll see 3 helpful tips and tricks for managing your city and money as well as making it look good and well-integrated
in the landscape:) I hope I can help you and give some inspiration^^
Today's episode is about: a huge Central Station
Transport hub for metro, intercity trains, tram & bus
Map:
https://steamcommunity.com/sharedfiles/filedetails/?id=2464627090
Modlist:
https://steamcommunity.com/sharedfiles/filedetails/?id=2455254766
Map Theme: Springwood Map Theme
LUT: Relight Cool
Graphical Mods:
Clouds & Fog Toggler - Can disable clouds, distance fog, industrial smog
Sharp Textures - make textures sharper
Ultimate Eyecandy 1.5.1 - A wealth of visual settings at your fingertips
Relight - Rebalanced and customizable lighting and tone mapping
Post Process FX v1.9.0 - Enable additional post-processing effects
Dynamic Resolution - Better Graphics (only used for cinematics)
Daylight Classic - Brings back classic white daylight color
Music you can find here:
by https://www.epidemicsound.com/
Tags:
#citiesskylines #centralstation #vanilla , family friendly content, pg clean
https://wn.com/Building_A_Central_Station_(Huge_Transport_Hub)_In_Cities_Skylines_|_Vanilla_Assets
In my Cities: Skylines (Sunset Harbor DLC) Series "Dream Bay" I show you how you can build a realistic and good-looking city with a few game-changing mods!
During the video, you'll see 3 helpful tips and tricks for managing your city and money as well as making it look good and well-integrated
in the landscape:) I hope I can help you and give some inspiration^^
Today's episode is about: a huge Central Station
Transport hub for metro, intercity trains, tram & bus
Map:
https://steamcommunity.com/sharedfiles/filedetails/?id=2464627090
Modlist:
https://steamcommunity.com/sharedfiles/filedetails/?id=2455254766
Map Theme: Springwood Map Theme
LUT: Relight Cool
Graphical Mods:
Clouds & Fog Toggler - Can disable clouds, distance fog, industrial smog
Sharp Textures - make textures sharper
Ultimate Eyecandy 1.5.1 - A wealth of visual settings at your fingertips
Relight - Rebalanced and customizable lighting and tone mapping
Post Process FX v1.9.0 - Enable additional post-processing effects
Dynamic Resolution - Better Graphics (only used for cinematics)
Daylight Classic - Brings back classic white daylight color
Music you can find here:
by https://www.epidemicsound.com/
Tags:
#citiesskylines #centralstation #vanilla , family friendly content, pg clean
- published: 16 Jul 2021
- views: 65239
3:33:33
Low Poly City Assets (Blender Tutorial)
Check out Sketchfab 3D models: https://shrsl.com/3b1vs (Affiliated Link)
Apply to become a seller: https://bit.ly/skfbstore-apply
In this Blender tutorial we w...
Check out Sketchfab 3D models: https://shrsl.com/3b1vs (Affiliated Link)
Apply to become a seller: https://bit.ly/skfbstore-apply
In this Blender tutorial we will create these low poly city assets.
Purchase the project files and support the channel:
Gumroad: https://ryankingart.gumroad.com/l/pnmop
Patreon: https://www.patreon.com/posts/61813628
Sketchfab: https://skfb.ly/o8YLZ
Stop Sign Texture: https://pixabay.com/vectors/stop-halt-yield-road-sign-roadsign-98937/
Fuel Icon Texture: https://pixabay.com/vectors/gas-station-sign-fuel-gasoline-43874/
Bus Stop Texture: https://pixabay.com/illustrations/travel-bus-road-public-1962320/
HDRI Texture: https://polyhaven.com/a/felsenlabyrinth
Eevee Glass Shader Tutorial: https://youtu.be/JYyUMMboZFk
Free Eevee Glass Shader: https://ryankingart.gumroad.com/l/mwPop
Timestamps:
0:00 Intro
1:12 Textures to Download
2:27 Fire Hydrant
22:41 Traffic Cone
27:37 Trash Bags
31:41 Stop Sign
38:56 Car
1:09:49 Traffic Light
1:19:56 Bench
1:32:20 Mailbox
1:41:43 Street Light
1:46:55 Building
2:07:25 Outdoor Seating
2:20:48 Garbage Can
2:29:00 Gas Station
2:50:33 Bus Stop
3:10:47 Intersection
3:17:32 Straight Road
3:20:37 Curved Road
3:25:14 Scaling the Roads
3:25:45 Connecting the Roads
3:28:10 Scaling the Assets
3:32:24 Closing
_________________________________________________________________________
My Website Links:
All links on my about page: https://ryankingart.wordpress.com/77-2/
Patreon: https://www.patreon.com/ryankingart
Gumroad: https://gumroad.com/ryankingart
Artstation: https://www.artstation.com/ryanking
Blender Market: https://blendermarket.com/creators/ryan-king-art
Sketchfab: https://sketchfab.com/ryankingart
Website: https://ryankingart.wordpress.com/
My Amazon Affiliate Link: https://amzn.to/3l1NoqH
As an Amazon Associate I earn from qualifying purchases.
#ryankingart #blendertutorial #blender
https://wn.com/Low_Poly_City_Assets_(Blender_Tutorial)
Check out Sketchfab 3D models: https://shrsl.com/3b1vs (Affiliated Link)
Apply to become a seller: https://bit.ly/skfbstore-apply
In this Blender tutorial we will create these low poly city assets.
Purchase the project files and support the channel:
Gumroad: https://ryankingart.gumroad.com/l/pnmop
Patreon: https://www.patreon.com/posts/61813628
Sketchfab: https://skfb.ly/o8YLZ
Stop Sign Texture: https://pixabay.com/vectors/stop-halt-yield-road-sign-roadsign-98937/
Fuel Icon Texture: https://pixabay.com/vectors/gas-station-sign-fuel-gasoline-43874/
Bus Stop Texture: https://pixabay.com/illustrations/travel-bus-road-public-1962320/
HDRI Texture: https://polyhaven.com/a/felsenlabyrinth
Eevee Glass Shader Tutorial: https://youtu.be/JYyUMMboZFk
Free Eevee Glass Shader: https://ryankingart.gumroad.com/l/mwPop
Timestamps:
0:00 Intro
1:12 Textures to Download
2:27 Fire Hydrant
22:41 Traffic Cone
27:37 Trash Bags
31:41 Stop Sign
38:56 Car
1:09:49 Traffic Light
1:19:56 Bench
1:32:20 Mailbox
1:41:43 Street Light
1:46:55 Building
2:07:25 Outdoor Seating
2:20:48 Garbage Can
2:29:00 Gas Station
2:50:33 Bus Stop
3:10:47 Intersection
3:17:32 Straight Road
3:20:37 Curved Road
3:25:14 Scaling the Roads
3:25:45 Connecting the Roads
3:28:10 Scaling the Assets
3:32:24 Closing
_________________________________________________________________________
My Website Links:
All links on my about page: https://ryankingart.wordpress.com/77-2/
Patreon: https://www.patreon.com/ryankingart
Gumroad: https://gumroad.com/ryankingart
Artstation: https://www.artstation.com/ryanking
Blender Market: https://blendermarket.com/creators/ryan-king-art
Sketchfab: https://sketchfab.com/ryankingart
Website: https://ryankingart.wordpress.com/
My Amazon Affiliate Link: https://amzn.to/3l1NoqH
As an Amazon Associate I earn from qualifying purchases.
#ryankingart #blendertutorial #blender
- published: 30 Jan 2022
- views: 76384
3:29
China's 'heavenly palace' space station; US space command says 'Our space assets at risk'
After the US and Russia, China is the new space power. Beijing is steadily working to conquer the final frontier and Washington is wary of the Chinese plans. Th...
After the US and Russia, China is the new space power. Beijing is steadily working to conquer the final frontier and Washington is wary of the Chinese plans. The head of the US space command said, "China is building capabilities that put most US assets at risk".
#china #us #russia
About Channel:
WION The World is One News, examines global issues with in-depth analysis. We provide much more than the news of the day. Our aim to empower people to explore their world. With our Global headquarters in New Delhi, we bring you news on the hour, by the hour. We deliver information that is not biased. We are journalists who are neutral to the core and non-partisan when it comes to the politics of the world. People are tired of biased reportage and we stand for a globalised united world. So for us the World is truly One.
Please keep discussions on this channel clean and respectful and refrain from using racist or sexist slurs as well as personal insults.
Subscribe to our channel at https://goo.gl/JfY3NI
Check out our website: http://www.wionews.com
Connect with us on our social media handles:
Facebook: https://www.facebook.com/WIONews
Twitter: https://twitter.com/WIONews
Follow us on Google News for latest updates
Zee News:- https://bit.ly/2Ac5G60
Zee Bussiness:- https://bit.ly/36vI2xa
DNA India:- https://bit.ly/2ZDuLRY
WION: https://bit.ly/3gnDb5J
Zee News Apps : https://bit.ly/ZeeNewsApps
https://wn.com/China's_'Heavenly_Palace'_Space_Station_US_Space_Command_Says_'Our_Space_Assets_At_Risk'
After the US and Russia, China is the new space power. Beijing is steadily working to conquer the final frontier and Washington is wary of the Chinese plans. The head of the US space command said, "China is building capabilities that put most US assets at risk".
#china #us #russia
About Channel:
WION The World is One News, examines global issues with in-depth analysis. We provide much more than the news of the day. Our aim to empower people to explore their world. With our Global headquarters in New Delhi, we bring you news on the hour, by the hour. We deliver information that is not biased. We are journalists who are neutral to the core and non-partisan when it comes to the politics of the world. People are tired of biased reportage and we stand for a globalised united world. So for us the World is truly One.
Please keep discussions on this channel clean and respectful and refrain from using racist or sexist slurs as well as personal insults.
Subscribe to our channel at https://goo.gl/JfY3NI
Check out our website: http://www.wionews.com
Connect with us on our social media handles:
Facebook: https://www.facebook.com/WIONews
Twitter: https://twitter.com/WIONews
Follow us on Google News for latest updates
Zee News:- https://bit.ly/2Ac5G60
Zee Bussiness:- https://bit.ly/36vI2xa
DNA India:- https://bit.ly/2ZDuLRY
WION: https://bit.ly/3gnDb5J
Zee News Apps : https://bit.ly/ZeeNewsApps
- published: 10 Dec 2022
- views: 107955
13:43
How I create Stylized Environments and Assets - Full Workflow Breakdown
Join my ultimate Substance Painter course here: https://bit.ly/3cVRXjc
Today, we're going to learn how to create stylized props and environments using a full pr...
Join my ultimate Substance Painter course here: https://bit.ly/3cVRXjc
Today, we're going to learn how to create stylized props and environments using a full production pipeline. If you've ever wondered about the full workflow for creating game art, then this is the video you need to watch.
In this breakdown, we're going to cover how to correctly block out your scene, modeling and sculpting using Maya and ZBrush, setting up environments using Unreal Engine, and stylized texturing techniques using Substance Designer and Substance Painter.
Laurie's Links:
https://80.lv/articles/gdc18-visual-adventures-on-sea-of-thieves/?fbclid=IwAR0xX5Nzk1NIsdseG7MKbRw3dLNvKJzDP2o19wIAv6wE1lYVnYMK1Abxzq4
https://www.youtube.com/watch?v=r68DnTMeFFQ&list=PL78XDi0TS4lGXKflD2Z5aY2sLuIln6-sD&fbclid=IwAR2IeoQMuwkhA-OKvYXWROC5PX6GkdSH8WLbj2SjUzh4ug9AdARq9faltW8&ab_channel=BenCloward
Artstation link:
https://www.artstation.com/lauriegregoire
--------------------------------------------
Follow me:
🌎 Website: https://stylizedstation.com
🎥 YouTube: https://youtube.com/c/stylizedstation
🐣 Twitter: https://twitter.com/StylizedStation
📸 Instagram: https://www.instagram.com/stylizedstation
👑 Patreon: https://www.patreon.com/StylizedStation
🎨 Discord: https://discord.gg/tbP6b6z
https://wn.com/How_I_Create_Stylized_Environments_And_Assets_Full_Workflow_Breakdown
Join my ultimate Substance Painter course here: https://bit.ly/3cVRXjc
Today, we're going to learn how to create stylized props and environments using a full production pipeline. If you've ever wondered about the full workflow for creating game art, then this is the video you need to watch.
In this breakdown, we're going to cover how to correctly block out your scene, modeling and sculpting using Maya and ZBrush, setting up environments using Unreal Engine, and stylized texturing techniques using Substance Designer and Substance Painter.
Laurie's Links:
https://80.lv/articles/gdc18-visual-adventures-on-sea-of-thieves/?fbclid=IwAR0xX5Nzk1NIsdseG7MKbRw3dLNvKJzDP2o19wIAv6wE1lYVnYMK1Abxzq4
https://www.youtube.com/watch?v=r68DnTMeFFQ&list=PL78XDi0TS4lGXKflD2Z5aY2sLuIln6-sD&fbclid=IwAR2IeoQMuwkhA-OKvYXWROC5PX6GkdSH8WLbj2SjUzh4ug9AdARq9faltW8&ab_channel=BenCloward
Artstation link:
https://www.artstation.com/lauriegregoire
--------------------------------------------
Follow me:
🌎 Website: https://stylizedstation.com
🎥 YouTube: https://youtube.com/c/stylizedstation
🐣 Twitter: https://twitter.com/StylizedStation
📸 Instagram: https://www.instagram.com/stylizedstation
👑 Patreon: https://www.patreon.com/StylizedStation
🎨 Discord: https://discord.gg/tbP6b6z
- published: 22 Mar 2021
- views: 15220
0:38
FLOW: Pump Lift Station Assets: Maintenance & Monitoring
Water movement is a mission-critical drainage need for all commercial buildings and industrial facilities. Lift stations are underground infrastructure pumping ...
Water movement is a mission-critical drainage need for all commercial buildings and industrial facilities. Lift stations are underground infrastructure pumping assets designed to help control drainage flow of storm water & wastewater.
https://wn.com/Flow_Pump_Lift_Station_Assets_Maintenance_Monitoring
Water movement is a mission-critical drainage need for all commercial buildings and industrial facilities. Lift stations are underground infrastructure pumping assets designed to help control drainage flow of storm water & wastewater.
- published: 14 May 2021
- views: 116
42:01
Replacing Boring Metro Stations with Train Stations CCP Assets in Cities Skylines! | Verde Beach 42b
Replacing Boring Metro Stations with Train Station CCP Assets in Cities Skylines! Verde Beach 42b
Hello and welcome back to Verde Beach! The immortal, 120+ ye...
Replacing Boring Metro Stations with Train Station CCP Assets in Cities Skylines! Verde Beach 42b
Hello and welcome back to Verde Beach! The immortal, 120+ year old city planner is not infallible. In the previous episode, I completely reconfigured the metro/subway lines without incorporating any of the new assets from the recently released Train Stations Content Creator Pack. To make things worse, I forced transit riders to haul their luggage blocks, babies, suitcases, and dogs blocks just to make a transfer between routes. No more! In this "B" episode, we'll correct some of the problems from the previous build and incorporate community feedback to make the transit system really shine!
*** Map ***
Pearl Bay (Industries DLC)
------------------------------------------------------------
FIND ME HERE
► Website: http://CityPlannerPlays.com
► Discord: https://discord.gg/CityPlannerPlays
► Twitter: https://twitter.com/cityplanneryt
------------------------------------------------------------
SUPPORT THE CHANNEL, GET COOL PERKS!
► Merch Store: https://link.cityplannerplays.com/Store
► Buy Cities: Skylines II from my store: https://www.nexus.gg/cityplannerplays/cities-skylines-ii
► Patreon: https://www.patreon.com/CityPlannerPlays
► YT Membership: https://link.cityplannerplays.com/YTMembership
------------------------------------------------------------
MY MUSIC
► Master Planned Music: https://link.cityplannerplays.com/MPM
► Epidemic Sound: https://link.cityplannerplays.com/Epidemic
------------------------------------------------------------
MY GEAR
► Kit.co Link https://kit.co/cityplannerplays
------------------------------------------------------------
PLAYLISTS
► Ultimate Beginners Guide: https://link.cityplannerplays.com/BeginnersGuide
► Cities Skylines II: https://link.cityplannerplays.com/CS2
► Tutorials: https://link.cityplannerplays.com/Tutorials
► Nicolet Bay: https://link.cityplannerplays.com/NicoletBay
► Verde Beach: https://link.cityplannerplays.com/VerdeBeach
► Clearwater County: https://link.cityplannerplays.com/ClearwaterCounty
► Abandoned City Fix: https://link.cityplannerplays.com/AbandonedCity
► Sustainable City: https://link.cityplannerplays.com/SustainableCity
► Bluffside Crossing: https://link.cityplannerplays.com/Bluffside
► City Tips: https://link.cityplannerplays.com/CityTips
► Previous Live Streams: https://link.cityplannerplays.com/Streams
► Timberborn: https://link.cityplannerplays.com/Timberborn
► Other Games: https://link.cityplannerplays.com/OtherGames
------------------------------------------------------------
HASHTAGS
#CitiesSkylines #realishtimebuild #cityplannerplays
------------------------------------------------------------
CHAPTERS
Introduction - 0:00
A Metro Plaza Station and Express Line - 2:25
A Dual Sunken Platform Station at Sunset & Vine - 9:45
Improving the Vine & Goby - 12:54
Adding a Zoo Station - 15:10
Fiddy's Subway and the Station District - 17:10
Replacing the Intercity Bus Hub with a Metro-Intercity Bus - 21:35
Adjusting Frequencies - 25:34
Improving the Express Line - 31:23
Monorail Adjustments and Other Odds and Ends- 35:12
A Grand City Tour - 40:42
https://wn.com/Replacing_Boring_Metro_Stations_With_Train_Stations_Ccp_Assets_In_Cities_Skylines_|_Verde_Beach_42B
Replacing Boring Metro Stations with Train Station CCP Assets in Cities Skylines! Verde Beach 42b
Hello and welcome back to Verde Beach! The immortal, 120+ year old city planner is not infallible. In the previous episode, I completely reconfigured the metro/subway lines without incorporating any of the new assets from the recently released Train Stations Content Creator Pack. To make things worse, I forced transit riders to haul their luggage blocks, babies, suitcases, and dogs blocks just to make a transfer between routes. No more! In this "B" episode, we'll correct some of the problems from the previous build and incorporate community feedback to make the transit system really shine!
*** Map ***
Pearl Bay (Industries DLC)
------------------------------------------------------------
FIND ME HERE
► Website: http://CityPlannerPlays.com
► Discord: https://discord.gg/CityPlannerPlays
► Twitter: https://twitter.com/cityplanneryt
------------------------------------------------------------
SUPPORT THE CHANNEL, GET COOL PERKS!
► Merch Store: https://link.cityplannerplays.com/Store
► Buy Cities: Skylines II from my store: https://www.nexus.gg/cityplannerplays/cities-skylines-ii
► Patreon: https://www.patreon.com/CityPlannerPlays
► YT Membership: https://link.cityplannerplays.com/YTMembership
------------------------------------------------------------
MY MUSIC
► Master Planned Music: https://link.cityplannerplays.com/MPM
► Epidemic Sound: https://link.cityplannerplays.com/Epidemic
------------------------------------------------------------
MY GEAR
► Kit.co Link https://kit.co/cityplannerplays
------------------------------------------------------------
PLAYLISTS
► Ultimate Beginners Guide: https://link.cityplannerplays.com/BeginnersGuide
► Cities Skylines II: https://link.cityplannerplays.com/CS2
► Tutorials: https://link.cityplannerplays.com/Tutorials
► Nicolet Bay: https://link.cityplannerplays.com/NicoletBay
► Verde Beach: https://link.cityplannerplays.com/VerdeBeach
► Clearwater County: https://link.cityplannerplays.com/ClearwaterCounty
► Abandoned City Fix: https://link.cityplannerplays.com/AbandonedCity
► Sustainable City: https://link.cityplannerplays.com/SustainableCity
► Bluffside Crossing: https://link.cityplannerplays.com/Bluffside
► City Tips: https://link.cityplannerplays.com/CityTips
► Previous Live Streams: https://link.cityplannerplays.com/Streams
► Timberborn: https://link.cityplannerplays.com/Timberborn
► Other Games: https://link.cityplannerplays.com/OtherGames
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HASHTAGS
#CitiesSkylines #realishtimebuild #cityplannerplays
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CHAPTERS
Introduction - 0:00
A Metro Plaza Station and Express Line - 2:25
A Dual Sunken Platform Station at Sunset & Vine - 9:45
Improving the Vine & Goby - 12:54
Adding a Zoo Station - 15:10
Fiddy's Subway and the Station District - 17:10
Replacing the Intercity Bus Hub with a Metro-Intercity Bus - 21:35
Adjusting Frequencies - 25:34
Improving the Express Line - 31:23
Monorail Adjustments and Other Odds and Ends- 35:12
A Grand City Tour - 40:42
- published: 30 Jun 2021
- views: 258538
21:43
Beginner's Tutorial: Creating Stylized 3D Game Assets
Join my Ultimate Substance Painter course, and learn how to master Ghibli-Style textures, as well as a ton of other cool stylized textures as well! Start your j...
Join my Ultimate Substance Painter course, and learn how to master Ghibli-Style textures, as well as a ton of other cool stylized textures as well! Start your journey to becoming a texture artist today. Join here: https://bit.ly/2PyWaRY
Today, we're going to learn how to make Stylized Game Assets - The full workflow.
From modeling, to sculpting & texturing, we're going to cover everything you need to know so you can make your own weapons, models, and assets without getting lost in the workflow.
You can check out more of Nace's work on Artstation:
https://www.artstation.com/njel
--------------------------------------------
Follow me:
🌎 Website: https://stylizedstation.com
🎥 YouTube: https://youtube.com/c/stylizedstation
🐣 Twitter: https://twitter.com/StylizedStation
📸 Instagram: https://www.instagram.com/stylizedstation
👑 Patreon: https://www.patreon.com/StylizedStation
🎨 Discord: https://discord.gg/tbP6b6z
https://wn.com/Beginner's_Tutorial_Creating_Stylized_3D_Game_Assets
Join my Ultimate Substance Painter course, and learn how to master Ghibli-Style textures, as well as a ton of other cool stylized textures as well! Start your journey to becoming a texture artist today. Join here: https://bit.ly/2PyWaRY
Today, we're going to learn how to make Stylized Game Assets - The full workflow.
From modeling, to sculpting & texturing, we're going to cover everything you need to know so you can make your own weapons, models, and assets without getting lost in the workflow.
You can check out more of Nace's work on Artstation:
https://www.artstation.com/njel
--------------------------------------------
Follow me:
🌎 Website: https://stylizedstation.com
🎥 YouTube: https://youtube.com/c/stylizedstation
🐣 Twitter: https://twitter.com/StylizedStation
📸 Instagram: https://www.instagram.com/stylizedstation
👑 Patreon: https://www.patreon.com/StylizedStation
🎨 Discord: https://discord.gg/tbP6b6z
- published: 05 Apr 2021
- views: 42227
4:53
Testing Space Station 13 /TG/ assets in custom game engine
I made a game engine and I needed to debug it. Unfortunately I am not artistic and therefore have to buy assets instead. And assets from different sources usual...
I made a game engine and I needed to debug it. Unfortunately I am not artistic and therefore have to buy assets instead. And assets from different sources usually don't mix together too well. So instead I decided to import the ss13 /tg/ tileset and do some testing with it.
What you see is only a tech-demo, there is no actual game behind it. What I have programmed is merely the game engine and an editor.
Both are written in Java, using the libgdx graphics library.
Runs on practically anything with a keyboard and mouse.
https://wn.com/Testing_Space_Station_13_Tg_Assets_In_Custom_Game_Engine
I made a game engine and I needed to debug it. Unfortunately I am not artistic and therefore have to buy assets instead. And assets from different sources usually don't mix together too well. So instead I decided to import the ss13 /tg/ tileset and do some testing with it.
What you see is only a tech-demo, there is no actual game behind it. What I have programmed is merely the game engine and an editor.
Both are written in Java, using the libgdx graphics library.
Runs on practically anything with a keyboard and mouse.
- published: 16 Jun 2023
- views: 459
15:04
Unity Level Design Time Laps #Free Assets. Space Station 1
My first ever level design with Unity. Just grabbed a free asset pack and jumped into it. It's not perfect, but for a first bash I'm pretty happy.
Music by: Cr...
My first ever level design with Unity. Just grabbed a free asset pack and jumped into it. It's not perfect, but for a first bash I'm pretty happy.
Music by: CryoNoir
https://www.facebook.com/CryoNoir/
https://www.instagram.com/_cryonoir_/?hl=en
http://twitter.com/CryoNoir
https://www.patreon.com/CryoNoir
Get Unity: https://unity.com/
Sci-Fi Styled Modular Pack: https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-styled-modular-pack-82913
https://wn.com/Unity_Level_Design_Time_Laps_Free_Assets._Space_Station_1
My first ever level design with Unity. Just grabbed a free asset pack and jumped into it. It's not perfect, but for a first bash I'm pretty happy.
Music by: CryoNoir
https://www.facebook.com/CryoNoir/
https://www.instagram.com/_cryonoir_/?hl=en
http://twitter.com/CryoNoir
https://www.patreon.com/CryoNoir
Get Unity: https://unity.com/
Sci-Fi Styled Modular Pack: https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-styled-modular-pack-82913
- published: 28 Apr 2019
- views: 5851